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MegaloScriptingWikiLogo.png (69 × 82 pixels, file size: 3 KB, MIME type: image/png)
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 03:44, 12 January 2020 | ![]() | 69 × 82 (3 KB) | LanHikariDS (talk | contribs) |
You cannot overwrite this file.
File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- Adjust Grenades
- Apply Player Traits
- Biped Drop Weapon
- Biped Give Weapon
- Boundary Set Player Color
- Boundary Set Visible
- Break Into Debugger
- Create Object
- Create Tunnel
- Debug Force Player View Count
- Debugging Enable Tracing
- Delete Object
- Device Animate Position
- Device Get Position
- Device Get Power
- Device Set Position
- Device Set Position Immediate
- Device Set Position Track
- Device Set Power
- For Each
- Game Grief Record Custom Penalty
- Get Player Holding Object
- Get Random Object
- HUD Post Message
- HUD Widget Set Icon
- HUD Widget Set Meter
- HUD Widget Set Text
- HUD Widget Set Value
- HUD Widget Set Visibility
- If
- Navpoint Set Icon
- Navpoint Set Priority
- Navpoint Set Text
- Navpoint Set Timer
- Navpoint Set Visible
- Navpoint Set Visible Range
- Object Adjust Health
- Object Adjust Maximum Health
- Object Adjust Maximum Shield
- Object Adjust Shield
- Object Attach
- Object Bounce
- Object Destroy
- Object Detach
- Object Face Object
- Object Get Distance
- Object Get Health
- Object Get Orientation
- Object Get Shield
- Object Get Velocity
- Object In Area
- Object Set Invincibility
- Object Set Never Garbage
- Object Set Orientation
- Object Set Scale
- Operation Types
- Play Sound
- Player Adjust Money
- Player Death Get Damage Type
- Player Death Get Killing Player
- Player Death Get Special Type
- Player Died
- Player Enable Purchases
- Player Get Equipment
- Player Get Fireteam Index
- Player Get Killing Spree Count
- Player Get Place
- Player Get Target Object
- Player Get Vehicle
- Player Get Weapon
- Player Pick Up Weapon
- Player Set Coop Spawning
- Player Set Fireteam Index
- Player Set Objective
- Player Set Objective Allegiance
- Player Set Objective Allegiance Icon
- Player Set Primary Respawn Object
- Player Set Requisition Palette
- Player Set Unit
- Player Set Vehicle
- Print Variable
- Random
- Respawn Zone Enable
- Saved Film Insert Marker
- Set
- Set Boundary
- Set Fireteam Respawn Filter
- Set Loadout Palette
- Set Pickup Filter
- Set Progress Bar
- Set Respawn Filter
- Set Scenario Interpolator State
- Submit Incident
- Submit Incident With Custom Value
- Team Disposition
- Team Get Place
- Team Set Coop Spawning
- Team Set Primary Respawn Object
- Timer Reset
- Timer Set Rate
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